It’s the latest in exercise technology. It’s an investment in the fitness of the young video game-loving generation known as the “millenials.” And it’s coming to the YMCA. So just what is “exergaming”?
Exergaming is the latest fitness activity that uses the human body as a “joystick” to physically drive, and compete with others if one desires, on computer-assisted games, simulating activities such as snowboarding, upright or recumbent bicycling, kick-boxing and dancing . It’s done using handheld remote control devices, or by standing on special electronic mats and directing movements toward a wall screen or console. In the bicycling game, for example, riders control options and track performance while speeding like a race car or experiencing bumpy off-road and mountainous terrain.
The blog PETER (Physical Education Teacher's Exergaming Resource) has several articles on the benefits of exergaming, including this piece that points out how exergaming is breaking link between video games and childhood obesity (one of the five critical community needs that are addressed by the Minneapolis YMCA through our Y Partners annual support campaign).
The Y has already introduced exergaming at the new Elk River branch, with plans to be up and running at the Blaisdell and North Community locations this winter. The goal is to promote fitness and physical activity particularly for children ages eight through ten – an age group considered a critical audience for the Y.
It's another example of how the YMCA continues to invest in the needs of our communities. A big thank-you goes to United Healthcare, whose financial support makes installation of the equipment possible.
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